An animation project on the brutality of rhino poaching and how WWF are making a stand to this cruelty
Monday, 26 May 2014
soundtrack
The music used for my updated WWF Save the
Rhinos animation:
(Sourced from Audio Network and Free Sound)
Predator by Terry Devine-King
Dangerous Moments by George Van Dyk / Jon Isbell
Ice Age by Neil Williams / Miles Bould /
Sarah Ozelle / Rupert Pfaff
Updating animation
Feedback:
- Make gunshot louder in the poacher scene to make it more clear why the rhino is blacking out.
- Fade to black after the opening shot, as it cuts straight to a new scene which does not make sense.
- Cut the opening shot before he turns his head back and then hold that frame a little longer.
- Redo the camera for the scene where the helicopter comes into screen.
- Slow down the black out scene.
- Make gunshot louder in the poacher scene to make it more clear why the rhino is blacking out.
- Fade to black after the opening shot, as it cuts straight to a new scene which does not make sense.
- Cut the opening shot before he turns his head back and then hold that frame a little longer.
- Redo the camera for the scene where the helicopter comes into screen.
- Slow down the black out scene.
Thursday, 9 January 2014
Production Diary
Major Project: WWF
Rhino
Production Diary
Week 1:
17th
September
Researching for WWF campaign
‘Stop illegal Wildlife trade’
Came up with two initial
ideas to focus on.
Research on environment- Savannah
grasslands, gathering secondary images to get familiar with colours and
different compositions within the landscape
Research Rhinos- life
drawing on rhinos (Woburn Safari Park), primary source photographs and motion
research
Week 2:
24th
September
Decided on developing rhino
point of view idea.
25/09 - Made clay rhino head
to help with drawing reference and also to imagine rhino perspective
27/09 – Lecture on narrative.
Improve the narrative by adding in a twist- the story at the moment is too
predictable
Research on moving rhinos to
safer locations
29/09 – first rough
storyboard
30/09- made 3d rhino model
Week 3:
1st
October
02/10 – feedback on
storyboard- the rhino cam needs to build more tension and fear; could do this
by introducing different environment and convey rhino is living in constant
fear.
04/10 – Feedback- Do camera
tests for rhino perspective, don’t focus on making the horn good now.
06/10 – Second storyboard
07/10 – Feedback on
storyboard-
Character designs
Week 4:
8th
October
10/10 – Third Storyboard
11/10 – feedback on
storyboard
13/10 – environment designs
Week 5:
15th
October
15/10 - Camera tests in Maya
for rhino perspective
18/10 - Final storyboard
Week 6:
22nd
October
22/10 - 1st
Presentation:
-
Animatic
-
Character and
background designs
25/10 – feedback on animatic
Week 7:
29th
October
29/10 - Rhino character
rigged
02/11 – Texturing character
tests
Week 8:
5th
November
08/11 – finish environment
concepts
10/11 – motion research and
colour palettes
11/11 – render character in
motion
Week 10:
12th
November
2nd Presentation:
-
Full animated
example of characters motion
-
References
(actors, motion research)
-
Environment
concept
-
Colour palettes
-
Character
textures
-
Character
designs and models (rigged not textured)
13/11 - environment tests
14/11 - rough layout
environments 3D
15/11 - film rotoscope
footage
16/11 – create shot
breakdown (see below)
Week 11:
19th
November
Start animating
25/11 - rotoscope scene 3
Week 12:
26th
November
26/11 – Helicopter scene 4
27/11 – scene 1 animation
29/11 – scene 2 animation
02/12 – dead rhino image
Week 13:
3rd
December
03/12 – scene 5 waking up +
rhinos grazing
05/12 – rotoscope walk
06/12 – scene 3 rhino pass
out
Week 14:
10th
December
10/12 – scene 3 rhino
looking for helicopter- helicopter comes into frame
12/12 – rotoscope WWF worker
Week 15: 17th
December
17/12 – put shadows in
scenes
19/12 – lighting in scenes
20/12 – put animation
together
21/12 – put in soundtrack
and sound effects
23/12 – Animation completed
Scenes
and environments animation break down:
SCENE ONE:
Environment
1
Rhino looking around, hears
noise
SCENE TWO:
Environment
2
P.O.V walking through
environment, looking at dead rhino
SCENE THREE:
Environment
1 (slightly changed)
P.O.V hears helicopter
noise, looks up
Turns around
Poachers pointing gun
(rotoscope)
Turns again
Starts to run off, starts to
pass out
Poacher walk
SCENE FOUR:
Sky
environment
Helicopter carrying rhino
SCENE FIVE:
Environment
3
WWF worker kneeling beside
rhino (rotoscope)
Rhino waking up
Other rhino grazing around
character
Rotoscoping
Shot the footage using video camera and tripod.
Footage included:
- 3 'poacher' stances
- 'poacher' walk
- WWF worker
I have never attempted rotoscoping before so a lot of was trial and error. After trying various methods, After Effects rotoscope brush proved to be the most accurate. I rotoscoped over the footage and changed the levels to black to create a silhouette figure.
Would have worked a lot easier if I used green screen or one coloured background and floor. At least I now know for future reference!
Below is the rotoscoped footage:
Footage included:
- 3 'poacher' stances
- 'poacher' walk
- WWF worker
I have never attempted rotoscoping before so a lot of was trial and error. After trying various methods, After Effects rotoscope brush proved to be the most accurate. I rotoscoped over the footage and changed the levels to black to create a silhouette figure.
Would have worked a lot easier if I used green screen or one coloured background and floor. At least I now know for future reference!
Below is the rotoscoped footage:
Helicopter
Reference images to how rhinos get transported in the wild
Helicopter Design:
(Blades will be added when animating)
Environment
Colour Palette exploration:
Final Colour Palette:
Previously I had planned for 7 environments but I have decided to cut out some of the environments and reuse the existing ones. This will give me more time to put in extra details to the 3 remaining environments.
Below are the UVs for the environments:
Environment 01
Environment 02
Environment 03
Animatic feedback
3 shot > rhino's perspective should have something trigger that point of view. (Cause and effect)- could hear gun shot or twig snap?
5 - 6 shot > needs a transition
Helicopter lift rhino shot > really emphasise this shot… have him swinging as helicopter rises up
CUT OUT other helicopter shot (too distant- takes the viewer away from rhino)
Last shot > Have him closer to the other rhinos - signifies he is happy and safe
5 - 6 shot > needs a transition
Helicopter lift rhino shot > really emphasise this shot… have him swinging as helicopter rises up
CUT OUT other helicopter shot (too distant- takes the viewer away from rhino)
Last shot > Have him closer to the other rhinos - signifies he is happy and safe
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