Thursday, 9 January 2014

Environments Layout

Screen shots of blocking out the composition/layout of the environments 










Environment

Colour Palette exploration:








Final Colour Palette:


Previously I had planned for 7 environments but I have decided to cut out some of the environments and reuse the existing ones. This will give me more time to put in extra details to the 3 remaining environments. 

Below are the UVs for the environments:


Environment 01


Environment 02


Environment 03

Environment planning





Character Tests


Animatic feedback

3 shot > rhino's perspective should have something trigger that point of view. (Cause and effect)- could hear gun shot or twig snap?

5 - 6 shot > needs a transition

Helicopter lift rhino shot > really emphasise this shot… have him swinging as helicopter rises up

CUT OUT other helicopter shot (too distant- takes the viewer away from rhino)

Last shot > Have him closer to the other rhinos - signifies he is happy and safe

Animatic


Character


Above are the UV textures I created for the rhino character