In order to create
the rhino point of view within my animation, I wanted to do some research on
real footage from an animals point of view using a camera attached to their
bodies.
I found that National Geographic actually have project for this exact
purpose. It is called Crittercam and another set up called Wildcam. Crittercam
is from the point of view of the animal, where as Wildcam is a camera set up
within the animal’s environment so they can act as natural as possible without being
disturbed by human interaction.
I need to be
able to create the illusion of a rhino so that the audience can believe the
first person perspective. The focus on weight and movement is key to make this
animation believable. However, I do not want to move the camera too much otherwise
it could throw off my audience.
Here are some
simple tests I created in Maya. I used a simple block environment to create
some perspective and depth and then animated the camera.
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